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Sunday, November 28, 2010
House in Twilight
Render from last summer... Learning how to model and render environments in Maya.
Tuesday, November 16, 2010
Mr. Runman
Yeah, this is finally done... Started the base mesh in max, then exported and sculpted into Zbrush... A good anatomy excercise, even though it took way too much time to work on this... Now on for more ambitious ZBrushings! ;)
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