Sunday, November 28, 2010
Tuesday, November 16, 2010
Mr. Runman
Yeah, this is finally done... Started the base mesh in max, then exported and sculpted into Zbrush... A good anatomy excercise, even though it took way too much time to work on this... Now on for more ambitious ZBrushings! ;)Saturday, October 30, 2010
Friday, October 29, 2010
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