Final (?) Version of this project. An attempt to make one of Gil Elvgren's pin-up paintings into 3D... Sculpted in ZBrush, posed in 3DSMax, reworked and decimated in ZBrush, then rendered in Max... Here's a breakdown (Thanks Steff for showing me the rim light trick...)
Also, I never really posted any progress on this, so here's roughly how it went (I know it looks really scary in some stages)...
No comments:
Post a Comment